
Practical, plain-English guides to planning studies, writing tasks and making sense of the results, whichever tool you use.
A practical guide to tree testing a website or app navigation, from building the tree and writing tasks to recruiting participants and reading the results.
Read the guide →Tree testingGuide · 3 min readThe tasks make or break a tree test. Here's how to write realistic scenarios that test your navigation, not people's ability to match words, with examples.
Read the guide →Tree testingGuide · 3 min readWhat success, directness, first click, time and pietrees tell you about your navigation, and how to turn tree test results into changes worth making.
Read the guide →First-click testingGuide · 3 min readWhat first-click testing is, why the first click matters so much, and how to run a first-click test on a live page, mockup or wireframe.
Read the guide →Five-second testsGuide · 3 min readUse a five-second test to check first impressions: whether people understand what a page is for and remember the message that matters, with example questions.
Read the guide →Card sortingGuide · 3 min readA practical guide to open, closed and hybrid card sorting. Choosing cards, how many people you need, and how to read an agreement matrix and dendrogram.
Read the guide →Preference testingGuide · 3 min readCompare two or more designs and find out which people prefer, and why. How to set up a fair comparison, how many people you need, and how to tell a real winner from chance.
Read the guide →Why tree tests need more people than moderated usability tests, how to pick a number, and what to do when you have several user groups or a long task list.
Read the article →Research methodsArticle · 2 min readTwo standard questionnaires for unmoderated testing. What the Single Ease Question and System Usability Scale measure, how they're scored, and what a good score looks like.
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